Tearing with a noise map - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Tearing with a noise map (/thread-2153.html) |
Tearing with a noise map - Saschi - 01-12-2021 Hi all, another question concerning cloth: In the attached scene you will find a simple setup. All is working fine except tearing with using a noise map. Tried different settings, but with no success. Size, tiling, color, mapping with coordinates and xyz, nothing works. But a checker map is fine Can someone please take a look at and give some hints? Thank you! Best Sascha RE: Tearing with a noise map - tyFlow - 01-12-2021 Are your noise map coordinates set to "explicit map channel"? RE: Tearing with a noise map - Saschi - 01-13-2021 Yes they are. The source plane has uvs too, so all should mapped right... (?) Maybe you can look inside the max file attached, this time for max 2018 ThanksĀ RE: Tearing with a noise map - tyFlow - 01-14-2021 I looked at the file. The noise map you've assigned to the weakness slot of the cloth is indeed set to "object XYZ" not "explicit map channel" Also you assigned a Mapping operator before your cloth operator, which means all particles have the exact same mapping coordinate, which is why they're not reading the texture correctly. Attached is the fixed file. RE: Tearing with a noise map - Saschi - 01-18-2021 Ah understood, big thx Tyson:-) Keep up your awesome work! Best Sascha |