Object with Skin Modifier can not be added as PhysX collision Mesh - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: Object with Skin Modifier can not be added as PhysX collision Mesh (/thread-2169.html) |
Object with Skin Modifier can not be added as PhysX collision Mesh - Hyperanim8or - 01-20-2021 I am running into a problem where I can not add a collision mesh to my PhysX Collision node. If I CUT the skin modifier off the mesh I can add it. Then I paste the skin modifier back on and it works as a collision mesh. Any reason why? RE: Object with Skin Modifier can not be added as PhysX collision Mesh - tyFlow - 01-28-2021 Are you sure there's not a circular dependency in your setup somewhere? |