Particle skin as operator - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Feature Requests (https://forum.tyflow.com/forum-4.html) +--- Thread: Particle skin as operator (/thread-2197.html) |
Particle skin as operator - Eloi Andaluz - 02-04-2021 Right now, when working with birth skeleton, if we need to skinwrap the original object to the tyflow skeleton, we need to do a duplicate of our original mesh that its inside birth skeleton to avoid circular references. To avoid this and keep everything more simple, will be great if we can have a typarticleskin as an operator, to keep everything together, this will allow to do post actions with teared particleskin mesh. |