![]() |
Motion blur fail - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Motion blur fail (/thread-2256.html) |
Motion blur fail - GushingDizzy - 03-05-2021 I'm using TyFlow to distribute objects that have cache animation on them (TyFlow is not causing any animation), and I can't get motion blur to work on them. How can I make that happen? RE: Motion blur fail - tyFlow - 03-07-2021 You'll need to provide information about your setup. RE: Motion blur fail - GushingDizzy - 03-17-2021 Sorry for the late reply. Been a busy week. I've put up the file in question for you to check out here: www.geoffkornfeld.com/TyFlowIssues.zip • There are three corn objects distributed all over the field by TyFlow. • TyFlow is set to switch to the same corn objects -but with their animation turned on- when they are inside a moving box. • The animated TyFlow instances do not motion blur. But the original objects (off screen to the side) do. • I've deleted the model of the harvester combine from the scene, since it's not relevant to my problem. The box object is what actually triggers the switch. • I am no longer using objects with cache, as I originally stated. I had switched to cached objects because I thought it might solve the problem. RE: Motion blur fail - GushingDizzy - 10-07-2021 I never got this problem solved, and (4 months later) the client asked for some edits. Any chance someone can help with this? RE: Motion blur fail - tyFlow - 10-08-2021 Hi, I'm not sure why VRay is being grumpy about your setup...nothing seems inherently problematic about it. Try this: in the interfaces rollout of your tyFlow object, disable the VRay interface. You're not rendering as instances so it's not needed anyways. The result I get is a render with expected moblur.... |