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Rotation operator: Multiply by Texture - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Feature Requests (https://forum.tyflow.com/forum-4.html) +--- Thread: Rotation operator: Multiply by Texture (/thread-2387.html) |
Rotation operator: Multiply by Texture - TubeSmokeGuy - 05-10-2021 Hi! It would be cool if the rotation operator would have an option to multilpy the intensity of the applied orientation via texture greyscale from a specified map on a specified object from the closest point on the objects surface per particle. Thank you and greetings! RE: Rotation operator: Multiply by Texture - tyFlow - 05-11-2021 Yea I could see that being useful. |