Getting Poly ID into the tyflow cache - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Getting Poly ID into the tyflow cache (/thread-2583.html) |
Getting Poly ID into the tyflow cache - stevenls - 08-14-2021 Hi there, I have poly ID 1 defined for my basic collision objects which I understand leaves poly ID 2 for the internal surfaces of the fracture. I have a multi-sub material applied to the mesh objects. In Tyflow I have the inherit object geometry ticked and in the instance mtl override I have Inherit from object turned on also. I export the particles as a tycache and when I do a test render mesh object doesn't have the material applied and the internal fractures do not have a material either. When I ran it through Phoenix and used the cache as a source and set it to material 2 you can see the smoke is not being emitted from the fracture surfaces. I have no doubt I am just missing something obvious but I am not sure how to get the ID over to the cache to render and leverage phoenix correctly. Thanks RE: Getting Poly ID into the tyflow cache - tyFlow - 08-16-2021 The cap ID settings are in the Voronoi Fracture operator...first thing to check would be making sure you've set the cap ID to 2 in there. RE: Getting Poly ID into the tyflow cache - stevenls - 08-16-2021 Thanks mate, that was what I made a mess of. |