Can the "open editor" of tyflow be moved to the toolbar? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Can the "open editor" of tyflow be moved to the toolbar? (/thread-2691.html) |
Can the "open editor" of tyflow be moved to the toolbar? - cgdvs - 10-07-2021 HI, Tyso! Can the "open editor" of tyflow be moved to the toolbar? This will open the editor faster and more directly. Thank you RE: Can the "open editor" of tyflow be moved to the toolbar? - tyFlow - 10-07-2021 Hey cgdvs, You can open the editor of any tyFlow object using the MAXScript command: Code: $.editor_open() Using that code, you can create a macroscript that allows you to open it from any button or menu item that you wish. RE: Can the "open editor" of tyflow be moved to the toolbar? - cgdvs - 10-07-2021 Thank you. It's really a good idea. The only regret may need to select "tyflow" in the case. If the tyflow object name in the scene is custom. In this case, "select $tyflow 001" is used. There will be a problem. No matter how the tyflow name changes, you can still select the tyflow object in the scene or open editing through code execution. Is this possible? RE: Can the "open editor" of tyflow be moved to the toolbar? - tyFlow - 10-07-2021 Well, the bigger issue is that if there are more than one tyFlow objects in the scene, how to decide which one to open? The user who implements a macroscript for this would need to decide on their own heuristic. You can iterate through all tyFlows in the scene - regardless of name - by calling: Code: arr = getClassInstances tyFlow RE: Can the "open editor" of tyflow be moved to the toolbar? - cgdvs - 10-07-2021 Wow, I may think this is the perfect solution! I don't know how to describe my mood. In short, thank you very much. |