spline path / physX bindings / Render - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: spline path / physX bindings / Render (/thread-273.html) |
spline path / physX bindings / Render - skywalker - 04-08-2019 Hi is there a way to render out the spline path / physX bindings? With the tysplinemesher I can render the particle bindings but I can't find a way to render the physX bindings. RE: spline path / physX bindings / Render - tyFlow - 04-08-2019 The spline paths operator has a "PhysX Bindings" mode. Did that not work? RE: spline path / physX bindings / Render - skywalker - 04-09-2019 (04-08-2019, 10:37 PM)tyFlow Wrote: The spline paths operator has a "PhysX Bindings" mode. Did that not work? Yes, it works, the thing is when I try to render out the physics bindings I can't (i only see it on the viewport, not on the render), but if instead of physic bindings I choose particle bindings the render works fine and can render out the connections. RE: spline path / physX bindings / Render - tyFlow - 04-09-2019 I'll check on this tonight to see if I can repro. RE: spline path / physX bindings / Render - tyFlow - 04-10-2019 So I created a new flow....set particles to PhysX Shape, added a PhysX Bind operator so they are bound, then added a Spline Paths operator, clicked "Create New", set to "PhysX Bindings" and it's creating their geometry properly and a scanline render test renders them fine. So if you're still having the issue and are confident you setup the scene correctly, please send to support@tyflow.com so I can take a look. RE: spline path / physX bindings / Render - peshang - 04-10-2019 (04-10-2019, 07:24 AM)tyFlow Wrote: So I created a new flow....set particles to PhysX Shape, added a PhysX Bind operator so they are bound, then added a Spline Paths operator, clicked "Create New", set to "PhysX Bindings" and it's creating their geometry properly and a scanline render test renders them fine. seems like i too have an issue with rendering splines. it works with scanline render but doesn't show up at all in vray frame buffer. RE: spline path / physX bindings / Render - tyFlow - 04-10-2019 Which ver of VRay? RE: spline path / physX bindings / Render - peshang - 04-10-2019 vray next sir RE: spline path / physX bindings / Render - skywalker - 04-10-2019 (04-10-2019, 08:12 AM)tyFlow Wrote: Which ver of VRay? same vray next 1.2 RE: spline path / physX bindings / Render - tyFlow - 04-10-2019 If you're using VRay NEXT GPU...try disabling the VRay interface in the interfaces rollout. It's a known issue that it's not compatible with vanilla tyFlow yet. If you're using regular NEXT, please send the scene to support@tyflow.com |