UI requests - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Feature Requests (https://forum.tyflow.com/forum-4.html) +--- Thread: UI requests (/thread-280.html) |
UI requests - peshang - 04-08-2019 displaying what is currently stored in the current node/group/channel from UV's , point's, faces.. etc RE: UI requests - tyFlow - 04-08-2019 Not quite sure what you mean. Have you tried the Display Data operator? You can use it to see all data stored in particles. RE: UI requests - peshang - 04-08-2019 but isn't the display data operator dedicated to per event? i was wondering about per operation (i.e. node). just like the way you hover over the nodes in houdini and see what is currently been stored down the stream. RE: UI requests - tyFlow - 04-08-2019 Oh I see...hmm...well operators themselves don't really store data...they just operate on particle data and pass it along. At some point when I implement the GUI profiler, I may tie that in to operator display to at least give some visual hints to show which ops were the fastest, slowest, etc. RE: UI requests - peshang - 04-09-2019 yeyyy waiting for new stuff man .. you are such a hero .. bringing 3ds max to life.. RE: UI requests - MeHoo - 04-09-2019 Seeing what operators are fast, slow, or even if a change made something faster or slower compared to itself.. would be great. |