Can this be done with Tyflow? "sticky" UVW - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Can this be done with Tyflow? "sticky" UVW (/thread-2886.html) |
Can this be done with Tyflow? "sticky" UVW - Johncro - 01-29-2022 Hi all, could you please take a look at the first 3 seconds of this video: https://www.youtube.com/watch?v=32km5BoB6q8 I couldn't figure out how would I do something like this in Tyflow (if possible). I could use animated height maps, to make the "ripples" but I'm not sure how to "stick" the UVW to the deformation, if you know what I mean... Any advice you could give, will be much appreciated. Thanks RE: Can this be done with Tyflow? "sticky" UVW - tyFlow - 01-29-2022 I'm not even sure you'd need tyFlow for something like that...could probably be done with animated displacement? Perhaps a heavily retimed cloth sim, to get some more dynamic undulations? There are probably a variety of ways to create that, and it looks like most of the work is done by the shader. RE: Can this be done with Tyflow? "sticky" UVW - Johncro - 01-30-2022 (01-29-2022, 10:13 PM)tyFlow Wrote: I'm not even sure you'd need tyFlow for something like that...could probably be done with animated displacement? "Perhaps a heavily retimed cloth sim" - that's exactly what I did, at first Ok, so I guess that's the right way to do it! Thanks a lot for your help! |