Proper workflow to sync material animation to particle age in Max? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Proper workflow to sync material animation to particle age in Max? (/thread-3119.html) |
Proper workflow to sync material animation to particle age in Max? - Fabrice - 06-05-2022 Hi all, I cant get my material animation synced with the particule age (to achieve a fade out opacity on the particule). For example I animated the material's color from red (frame 0) to green frame 10) and I would like all the particule to go from red to green over there life...how to achieve that? I tried different solutions but everytime the color animation seems to be applied in absolut mode : all ptcles are red at 0 and all become green at 10...and everything is red after 10. Even if I set the Shape node's timing to "Particle age". I also tried to use a "Instance material" node and set its timing on "Particle age". All particles render red after frame 10. What am I missing here? Anyone knows a tutorial dealing with material animation ? - Max 2021 + Redshift 3.0.30 RE: Proper workflow to sync material animation to particle age in Max? - tyFlow - 06-08-2022 The timing rollouts control how an operator interfaces directly with a given particle. It doesn't have any effect on keyframes applied to input materials. To change colors you'll have to use particle mapping channels input into a blend or gradient map of your material. There is not currently a way to directly sync material keyframes to particle lifespans. RE: Proper workflow to sync material animation to particle age in Max? - Fabrice - 06-09-2022 (06-08-2022, 05:47 PM)tyFlow Wrote: The timing rollouts control how an operator interfaces directly with a given particle. It doesn't have any effect on keyframes applied to input materials. Ok, so there's no way to have a particle fade out to slowly disappear before being deleted by the delete operator? RE: Proper workflow to sync material animation to particle age in Max? - tyFlow - 06-09-2022 Yes, but you need to use the method shown in the UVW gradient example I linked in the other thread. You can't use keyframes on the material itself, if you plan on having the timing sync to particle age. |