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Spawn by travel bug when using position operators - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: Spawn by travel bug when using position operators (/thread-313.html) |
Spawn by travel bug when using position operators - gardocki - 04-10-2019 I'm attempting to create a basic particle trail, but when I use Spawn by Travel Distance, the operator seems to be calculating the particle position from the scene origin rather than its initial position (in this case, using Position Icon). So I get these weird straight lines of particles from 0,0,0 to their starting point. After that it works normally. https://i.imgur.com/VLPZtc9.png Edit: Adding just a bit to this, the mode doesn't seem to matter. I'm getting the error whether it's by travel or per second. I've attached my scene. RE: Spawn by travel bug when using position operators - gardocki - 04-17-2019 Just adding to this, the spawn operator works fine if I send the particles into a new event. But if I keep them in the same event it causes this problem. RE: Spawn by travel bug when using position operators - tyFlow - 04-17-2019 Hey sorry, completely missed this post. I'll check tonight. RE: Spawn by travel bug when using position operators - tyFlow - 04-18-2019 This will be fixed in the next build. RE: Spawn by travel bug when using position operators - gardocki - 04-19-2019 (04-17-2019, 05:58 PM)tyFlow Wrote: Hey sorry, completely missed this post. I'll check tonight. Ha, no worries, I'm sure we're all keeping you busy ![]() |