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collider problem - objects go through objects - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: collider problem - objects go through objects (/thread-3203.html) |
collider problem - objects go through objects - mic3mic4 - 07-26-2022 I have a collide operator between a cloth (cuda) object and a ground. when I put a force (gravity) to it, some vertices of the cloth go through the ground when they shouldn't. The tyflow time set is set to 1/8 frame. the bounce interaction to 0. I don't know why that is or how to solve this. Any suggestions? Thank you RE: collider problem - objects go through objects - tyFlow - 07-26-2022 Can you post the file? RE: collider problem - objects go through objects - mic3mic4 - 07-26-2022 yes. Attached RE: collider problem - objects go through objects - tyFlow - 07-26-2022 You're deactivating particles, but you're not stopping the motion you've applied to them prior. Put a Stop operator in Event_002. RE: collider problem - objects go through objects - mic3mic4 - 07-26-2022 Perfect. It works flawlessly. I was sure deactivation particles basically means stopping their action. Thank you for the quick response and solution. TyFlow is such an awesome tool. RE: collider problem - objects go through objects - tyFlow - 07-26-2022 Glad I could help! There are some situations where you want to conserve the momentum of particles after deactivating then, so that's why it doesn't stop them by default. |