tyFlow v1.007 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.007 (/thread-3217.html) |
tyFlow v1.007 - tyFlow - 07-31-2022 tyFlow v1.007 is up! https://pro.tyflow.com Additions: * added whitewater (spray/foam/bubbles) generation and advection options to Birth Fluid and Fluid Force operators * added Runge-Kutta 2 & 4 advection methods to Fluid Force operator (improves accuracy) * added slice count/spread options to tySlice split mode * added 'rebuild SDF' mode to VDB Convert operator * added PrepNeighbors function to Script operator that takes a specific list of simulation indices as input, so you can specify exactly which particles will be considered in the neighbor search * added PrepNeighbors function to Script operator that takes a specific list of positions as input, so you can specify exactly which points will be considered in the neighbor search * added GetNearestNeighbor function to Script operator, for finding the nearest neighbor to a particle * added ability to filter by a list of material IDs in the Position Object operator * added 'relative to velocity' options to Rotation operator banking parameters Fixes: * fixed an issue where selecting a PRT file in a tyCache would switch the filename extension to ".tyc" instead of leaving it ".prt" * fixed an issue where tyCaches were not respecting input paths relative to the current project * fixed an issue where Bounds Fracture random axis mode wouldn't randomize sliced across instanced meshes * fixed a crash that could occur when copying and pasting a Shape operator * fixed visual glitches that would occur when operator rollouts were left-aligned * fixed an issue that could cause the tyFlow floating license server to crash on certain VM setups * fixed an issue that could crash certain operators when they point to objects that expose the IParticleObjectExt interface but do not return valid transform pointers for particles (ex: Particles to SDF operator pointing to a PhoenixFD liquid simulation) * fixed an issue where the Particle Physics attraction UI wasn't functioning properly * fixed an issue where the Property Transfer UI wasn't functioning properly * fixed an issue where the radius multiplier in the Property Test neighbor mode couldn't be used * fixed an issue where "hide after adding" in the tyBoolean modifier wasn't working * fixed an issue where frozen/hidden objects couldn't be added to node listboxes from the "Add..." menu * fixed another issue which could cause Max to crash when dragging a tyActor operator into a flow * fixed an issue where the Force operator's second built-in noise wasn't working * fixed an issue where clicking on an operator containing a textbox (ex: Notes operator) could reset the particle display to frame zero |