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tyFlow v1.009 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.009 (/thread-3257.html) |
tyFlow v1.009 - tyFlow - 08-16-2022 tyFlow v1.009 is up! https://pro.tyflow.com Additions: * added variation curves to a few operators (Force, Scale, Speed) * added interpolation curves to all operators that have interpolation parameters (and also added interpolation parameters to the Spread operator) * added Position Object surface offset curve * added PhysX Shape grid slice mode, for more accurate convex sub-hulls for compound colliders * added 'sticky birth penetrations' option to PhysX Shape operator * added 'exclude ground' and 'exclude collider objects' options to PhysX Shape birth penetration parameters * all VDB operators now use grid names to identify grids of a certain type, which allows for an unlimited number of grids for each type to be created/modified/etc * various VDB operators can now utilize more than one grid at a time (ex: VDB to Mesh can apply UVWs from multiple UVW grids, Export VDB can export multiple grids of the same type, etc) * added option in Camera Cull operator to cull particles that are not visible to an active camera * added axial bias options to Set Target operator (proximity mode) * added spread variation settings to tySlice modifier * added 'unify transform orientation' option to Rotation operator oriented bounds mode * added option to disable random ordering within Face Fracture algorithm * added variation parameter to velocity multiplier setting of Birth Fluid operator * added spread parameters to Branch operator * added new options to Position Displace operator for displacing particles in world-space using a 3D texmap * added while-loop protection for Script operator, allowing you to break out of accidental infinite 'while' loops in scripts by holding Shift+ESC * added point cloud mode to tyCache * added 'ignore particle interface' option to tyMesher to force mesh mode for particle systems Fixes: * fixed an issue where the velocity multiplier of the Birth Fluid operator wasn't having an effect on spawned particle positions at the frame of their birth (only on subsequent frames) * fixed all preset shapes to calculate a more accurate center point when 'center pivots' is enabled (previously the center was calculated with the shape's bounding box, now it is calculated with the average of all shape vertices) * fixed an issue where PhoenixFD smoke sims were not affecting particles with the Fluid Force operator unless "only influence submerged particles" was disabled * fixed an issue where "adding selected" to the list of tyActor triggers could cause Max to crash * fixed an issue which prevented tyFlow from loading on a machine running Windows 7 * fixed a couple issue where Max could crash if adding a tySplines object to a Spline Paths operator as well any other operator that reads geometry data * rewrote the Brick Fracture operator - code cleaned and adapted to new PhysX Shape grid slice mode (fracture result will be visually similar to results from previous builds, but may not line up exactly...so this is a breaking change to be aware of) * fixed an issue where the 'equal' condition could not be selected in the Property Test operator * fixed an issue where the tyMesher was not properly interpolating PhoenixFD particles, preventing them from rendering with proper motion blur * fixed an issue where objects could not be added to the location listbox of the Brick Fracture operator |