simulation groups custom float - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: simulation groups custom float (/thread-3418.html) |
simulation groups custom float - usc001 - 12-15-2022 Hello, i came across 2 issues when i tried to change particle-groups by their birthID with "custom properties" operator. The BirthID of the first born particle in an event is always 0. But Simulation Groups start at 1. Is there a way to offset that without script? Also, in "display data" operator, i can not input 0 in the "specifc particle ID" field. Maybe that is a bug? Further the BirthIDs are also the expected float values: e.g. birthID 4 = float value 4 and so on. so thats fine. My second problem then is: even if i ignore the first particle, the float value is not really corresponding to the groups. At least the order is a bit counterintuitive to me. With float value 3 i get them assigned to sim group "1, 2" instead of just "3". If i want them to go to group 3 i need float value 4. float value 5 puts the particle to group "1, 3" (picture) and so on. Is there some logic behind this order? Is that just the way it is, or am i doing somthing wrong? Thanks you! RE: simulation groups custom float - tyFlow - 12-15-2022 Thank you, specific particle IDs starting at 1 is a bug that will be fixed in the next build. As for particle groups, they are flags set on an unsigned 16 bit integer. Each flag corresponds to a bit set. So, in binary, group 1 would be: Code: 0000000000000001 and group 2 would be: Code: 0000000000000010 And so on... However, the conversion of those bits into a readable integer is not intuitive...so it's best to remember that groups are toggled bitflags when working with them directly. Group X is not the number X assigned to the particle's group property, but instead the Xth bit (from the right) toggled on on the 16-bit group integer. You are seeing groups 1 and 2 displayed when you assign the number 3, because Code: 0000000000000011 in decimal form is 3. RE: simulation groups custom float - usc001 - 12-15-2022 aaah ok that makes sense! I always wondered, why the groups are capped and are buttons instead of a input field Thanks for the explanation and im happy i found a bug too! This all leads to another question for me though but its very specific so i will create a new post; i hope you can help me out again there, its very appreciated! |