tyFlow v1.022 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.022 (/thread-3750.html) |
tyFlow v1.022 - tyFlow - 06-30-2023 tyFlow v1.022 is up! https://pro.tyflow.com Additions: * added hardening options to PhysX Bind operator (bind deformation) * added "suppress popups" option to Export Particles general settings * added stepped key tangent mode to Export Particles object export keyframe parameters * the Terrain Transform operator can now take an object's transform as input, allowing you to transform a grid with an object (similar to Birth Terrain) * holding ESC during license activation will cancel the request * if you input a tyCollection into various birth operators (ex: Birth Objects), tyProperties modifiers applied to those collections will be inherited by the objects inside them Fixes: * fixed a regression that prevented the tyParticleSkin modifier from loading tyCaches as input particles * custom float values are now saved to tyFlow playback cache by default * improved spawn operator shape position random distribution uniformity * fixed an issue where the spawn operator's surface alignment option wouldn't work correctly for scaled particles * fixed a bug preventing multiplication operations between Quat values from working in the Script operator * improved algorithm which searches for CUDA DLLs during initialization - lowers chance of mis-matched DLL version loaded when conflicting CUDA DLL installed by other software * fixed an issue where Script operator meshes were using 0-based indices for material IDs * fixed an issue where refreshing a simulation with the global mesh cache enabled could cause PhysX Collision operators to import the wrong geometry for animated colliders * kinematic particles can now be bound together with PhysX binds (kinematic-to-kinematic binds) * fixed an issue where tyProperties floating-point mass values were being converted to integers internally * fixed an issue where VRay CPU override materials would still be applied to tyFlows/tyCaches even if those flows/caches were in the override material exclusion list * Birth VDB operator is now compatible with history-independent simulation mode * improved the accuracy of the tyParticleSkin element matching search function when "consider particle meshes" is enabled |