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Mirror tyCache? - ssbuchan - 07-07-2023

I'm rendering points with Phoenix ParticleShader and a tyCache. The animation needs to be mirrored. Is it possible to mirror a tyCache to avoid simulating everything again for the other side?

Thanks!


RE: Mirror tyCache? - tyFlow - 07-08-2023

Sure, just set it’s coordinate mode to local and mirror it like you would any other object.


RE: Mirror tyCache? - ssbuchan - 07-08-2023

Perfect. Thanks!