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CAT rig bones showing - Printable Version

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CAT rig bones showing - nineworld - 04-15-2019

I tried to use a CAT rigged Spider as an actor. It works well regarding animations except it shows the picked mesh of the spider and the rig under as a mesh so it renders the skinned mesh and the bones as well. Is there any way to get rid of bones on CAT rigged models.


RE: CAT rig bones showing - tyFlow - 04-15-2019

Just disable the display operator...the skinned mesh display won't be affected.


RE: CAT rig bones showing - nineworld - 04-15-2019

Very simple. It works thank you.

I have another question. Smile Can I use cashed animation as a source for my agent particles (point cache, vray proxy, alembic)? I tried point cached model and the animation didn't work. It just distributed the models motionless.


RE: CAT rig bones showing - tyFlow - 04-15-2019

http://docs.tyflow.com/tyflow_helpers/tyActor/#animation -> "non-skin deformations"