ParticleForce Operator for nested 2nd sim - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: ParticleForce Operator for nested 2nd sim (/thread-3897.html) |
ParticleForce Operator for nested 2nd sim - Anton3000 - 09-26-2023 Hi all, I proudly present a small project I am working on. It should be some crashing down of a large Container Vessel. Ship drop V3_015_Perspective_preview_v008.mp4 (Size: 8.64 MB / Downloads: 75) Right now I am pretty happy with the results, using this Flow for the Hull with a tyParticleSkin modifier: and this Flow for the cargo, as it is carried with the ship as one object. As You may see in the attached Preview clip, the issue I am running into now, -and haven't managed to solve since 2 days- is the banking of the individual Containers. They dont seem to follow the overlying Grain Sim and create some stair effect. Weirdly, they do behave correctly after I load the file and don't touch anything. But after the slightest change in any of the Sims, they snap back to the wrong behaviour. Does anyone here has a better Idea or aproach, to help me out? Thanks in advance and cheers to You all, esp. Mr. Ibele for his work. Yours André |