Tyconform slowdown max even it is not active - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: Tyconform slowdown max even it is not active (/thread-3918.html) |
Tyconform slowdown max even it is not active - HHbomb - 10-09-2023 Hi, I do terrain and roads with large spline shape, then I subdivde them, then I tyconform them on a editpoly which is turbosmoothed. :-) The problem is when there is a lot of roads and terrains, when I want to modify the editpoly on which they are conformed, it is very slow. So I deactivate tyconform modifier. But if it is faster it is still slow. If I deactivate subdivide modifier, it is faster. It look like Tyconform is "active" somehow even if it is deactived. Hope it make sense. Thanks for your hard work ! [EDIT] : It look like this happen with scenes with a lot ( a lot ) of objects. If I isolate just my terrain objects, it is smooth. RE: Tyconform slowdown max even it is not active - HHbomb - 11-02-2023 Hi ! No idea ? thanks RE: Tyconform slowdown max even it is not active - tyFlow - 11-02-2023 Can you post the scene? |