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Voronoi Fracture into an animated mesh - Printable Version

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Voronoi Fracture into an animated mesh - zepedroo - 04-02-2024

Hey guys,

Im trying to create some fractures to an animated object (vray proxy / corona proxy or even directly into the normal animated mesh)
But once I add the voronoi fracture, the geometry loses the animation... Anyone knows if its possible?

Thank you guys,


RE: Voronoi Fracture into an animated mesh - tyFlow - 04-02-2024

You can check the official example files for an example of a way to retain deformation in fractures (tyFlow_deformingFracture_001.max).


RE: Voronoi Fracture into an animated mesh - zepedroo - 04-03-2024

(04-02-2024, 08:13 PM)tyFlow Wrote: You can check the official example files for an example of a way to retain deformation in fractures (tyFlow_deformingFracture_001.max).

Thank you so much, it worked!  Big Grin