tyFlow v1.113 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.113 (/thread-4331.html) |
tyFlow v1.113 - tyFlow - 07-12-2024 tyFlow v1.113 is up! https://pro.tyflow.com Additions: * added IC-Light module to tyDiffusion, for re-lighting generated images with masks * added "Biped to OpenPose" mode to OpenPose source dropdown, for automatically converting 3ds Max biped rigs to OpenPose skeletons (converts bipeds with perfect accuracy to OpenPose format - no image-based detection required) * added option to include viewport background wherever viewport color can be used as a source in tyDiffusion (image to image, ControlNets, etc) * added option to include objects by layer when capturing viewport colors/depth in tyDiffusion * tyDiffusion can now source the render VFB for color (allowing you to use the last rendered frame as the color source for image to image, ControlNets, etc) * added option in tyDiffusion 'Misc' tab to save all generated output images, and changed output path of input images to [root]/Input/... Fixes: * fixed an issue where tyDiffusion would generate errors when using a ControlNet preprocessor with certain external paths disabled * fixed an issue where source normals on a tyConformed mesh were not transformed properly, leading to problems when source/target normals were blended together * fixed an issue in tyDiffusion where missing SD 1.5 models would be categorized as SD XL models * threading hint control has been re-added to tyFlow's CPU rollout * improved responsiveness of tyDiffusion UI * fixed an issue where tyDiffusion could use the wrong version of Python to perform the ComfyUI installation, leading to errors while trying to install/run tyDiffusion * fixed an issue where the tyParticleSkin modifier could stop updating after initiating a render * fixed an issue where a tyParticleSkin modifier might not update if instanced across multiple objects * fixed an issue where the tyDiffusion viewport menu wouldn't install properly in some non-English versions of 3ds Max * fixed a regression preventing MultiFracture from initializing CUDA properly * tyDiffusionTexGen resolution no longer needs to have square aspect ratio * fixed an issue that could cause Max to crash when using a terrain color texmap * fixed an issue which could cause cached cloth to display in the viewport prior to its actual birth frame, resulting in various display artifacts * running tyDiffusion one-click installer will automatically close existing ComfyUI console to avoid conflict errors * fixed an issue where tyDiffusion DirectML checkbox state was not being loaded properly from file * fixed an issue where the viewport depth buffer could not be extracted if viewport anti-aliasing was enabled * tyDiffusion HuggingFace model repo updated with more accurate OpenPose (1.5) model that has improved hand/finger detection (just re-download from tyDiffusion download manager to update) |