Reduce particle amount over time - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Reduce particle amount over time (/thread-4350.html) |
Reduce particle amount over time - Davers1 - 07-19-2024 Hi Everyone, I'm guessing this is probably a simple solution, but I'm struggling to figure it out. I have a project where I'm using Tyflow to morph between different objects. My client wants the amount of particles reduced on the second object, but I can't work out what I need to do. Imagine there is a sphere made up of 200 particles on the left that needs to become a box of 100 particles on the right. I can figure everything else out, but not how to get the particle amount to reduce over the travel time between events. Any ideas? Thanks, Andy Ah, I think I've got it. Keeping things simple helps. I was trying to solve it in my big, complex scene, but test results are quicker in a fresh scene. I used a split node to make a percentage of the particles reduce in scale to zero over time. Hopefully, that'll do the trick! |