Phoenix FD to LEGO - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Phoenix FD to LEGO (/thread-440.html) |
Phoenix FD to LEGO - duckman - 04-20-2019 Hi, I wanted to ask how this effect was created (For fluids and Pyro). With kind regards, Duckman RE: Phoenix FD to LEGO - tyFlow - 04-21-2019 Birth Voxels can be used to fill volumes with voxelized particles. From there, just apply a mesher to your fluid of choice, use Birth Voxels to fill it, and colorize it however you want (in my instagram tests I colored by cell temperature). RE: Phoenix FD to LEGO - yevgeni - 03-13-2020 (04-21-2019, 01:15 AM)tyFlow Wrote: Birth Voxels can be used to fill volumes with voxelized particles. From there, just apply a mesher to your fluid of choice, use Birth Voxels to fill it, and colorize it however you want (in my instagram tests I colored by cell temperature).Hi tyson can you explain abit more about the colorization ...i cant figure it out RE: Phoenix FD to LEGO - stevenls - 03-13-2020 (04-21-2019, 01:15 AM)tyFlow Wrote: Birth Voxels can be used to fill volumes with voxelized particles. From there, just apply a mesher to your fluid of choice, use Birth Voxels to fill it, and colorize it however you want (in my instagram tests I colored by cell temperature). Hey dude, I thought I was on the right track with this but not it seems. I have a Pheonix sim, just a sphere filling a volume. I have a Birth Voxels event with the Phoenix grid in place. Shape is a 3d Cube, display as the geo. I have a material ID in place but the whole temperature part is eluding me. There is no temperature with fluid so not sure where the voxels pick up the colour. I assume it needs the multi-sub material - just not sure where to plug that in. Cheers |