Replacing low polygon mesh with high polygon mesh - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Replacing low polygon mesh with high polygon mesh (/thread-4487.html) |
Replacing low polygon mesh with high polygon mesh - tomoya kimpara - 09-27-2024 Question. I am recording what I want to do in a simple scene. I would like to simulate it on a low mesh, take a cache, and then use an override to replace the result with a high mesh. However, when I do the replacement, the mesh is randomly replaced. The result would be the same even if I gave it the same name. How can I get the same shape? Right now it is a simple scene, but I am retopologizing a complex high mesh object and creating proxies to break it up. The contours are the same in both cases but when I change to high mesh, the result is different and time consuming. I simply want to cache the result of the proxy mesh in a lighter state and replace it with the high mesh. |