![]() |
tyFlow v1.124 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v1.124 (/thread-4690.html) |
tyFlow v1.124 - tyFlow - 02-26-2025 tyFlow v1.124 is up! https://pro.tyflow.com Additions: * new Value operator paradigm integration has begun, where operator spinner values can be controlled using Value operators - see Value operator page in docs for more info. Most operators are already supported. * added Restore operator (see docs for more info) * added MXS functions to check tyFlow load time in a scene ("tyFlow_print_scene_load_time" - see docs for more info) * tyActor helper can now display object name in view * added soft selection noise rollout to tySelect modifier * added coordinate conversion option for secondary mapping channels to Export Particles Alembic mesh exporter Fixes: * fixed an issue where certain PhysX setups could crash if a particle had a scale of zero in any axis * fixed an internal data caching issue that could cause the Pathfinding operator to crash * fixed an issue where small triangle-triangle intersections in the Birth Intersections operator, and tyMeshToSplines modifier would generate artifacts * Birth operator seed will now affect the internal starting seed of particles (this change won't have any effect on old scenes unless a Birth operator's seed is set to something other than default) * fixed an OpenVDB threading issue that could cause the Birth Fluid operator to crash when simulating foam/bubbles * fixed an issue where the tySelect modifier could produce artifacts if threading hints disabled in the CPU rollout of a tyFlow object * fixed a regression that caused tyActor bind pose matching to stop working in recent builds * fixed an issue where tyParticleSkin element matching was no longer working * creating operator connections is now more forgiving - you can drag a connection anywhere into an operator in order to complete it - not just inside the connection node * fixed an issue where changing the map channel value of a Terrain Mesh operator could cause a crash * fixed an issue in the Displace operator where world-space texture displacement wasn't happening in the correct coordinate system * fixed tyFlow DLO initialization errors in 3ds Max 2018 and 2019 RE: tyFlow v1.124 - rjanders0003 - 02-26-2025 G'Day Tyson I am trying to decipher this new build - the expression part (it would be nice if it supported Print - so you can debug) if(pAge<5){10}else{50} this comes up green as if the code correct to use but the test against age seems to do nothing,it always scales in the Z to 10 whether the frames are less than 5 or greater than 5 am I formatting or doing something wrong to me the above expression says - if age is less than 5 then scale 10 in the z, if its greater than equal to 5 scale 50 in the z the flow is just a single box (birth obj) / scale op + value op on z scale / expression (as above) Rob RE: tyFlow v1.124 - tyFlow - 02-26-2025 Is your Scale op timing set properly? RE: tyFlow v1.124 - rjanders0003 - 02-26-2025 (02-26-2025, 07:00 PM)tyFlow Wrote: Is your Scale op timing set properly? It was timing - I didn't think to refer back to original op for time, i looked for it in the value op - deeh Thanks Mate - |