![]() |
Loop a physX based animation - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Loop a physX based animation (/thread-4786.html) |
Loop a physX based animation - Narad13 - 05-15-2025 I'm working on a physX based animation for a lottery client. Because this is going into an interactive experience I need a portion of the video (with the balls moving around) to be looped. So ideally something like: -f 0-100 balls spin up -f 100-300 balls move around (looped) -f 300-400 balls settle back down I have no idea how to loop an animation that is based on physX. Is this even possible? If so any help would be appreciated! |