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Disintegration effect issue - pmvis - 06-17-2025

Hello everyone,

I'm trying to recreate this disintegration effect and have been following this tutorial.
https://www.youtube.com/watch?v=jN1cFibgQQg&t=909s

Everything works in the flow but I'm running into a problem that some of the fractured particles seem to stick in the air in one place and don't get swept away. I want all the particles to be eventually swept away by the fluid force.

I feel like something is setup wrong with the phoenix simulation/fluid force, as the particles seem to get stuck on the edge of the bounding box for the phoenix simulation.

I thought of adding an additional force to blow the pieces away but I'm not sure where I could place that in the flow or if that's the correct solution. 

I've attached the flow and example below of the problem. Any help would be greatly appreciated.