![]() |
Did the Cloth operator change? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Did the Cloth operator change? (/thread-4879.html) |
Did the Cloth operator change? - GreenDK - 07-25-2025 Hi everybody. Trying to make a flag simulation, but having problems with the cloth operator. The cloth is stretching to much and I cant figure out why? When I follow tutorials from Youtube I still get excessive stretching. Adding more/bigger anchor points may help some, but I would like a flag tethered like IRL. What am I missing? RE: Did the Cloth operator change? - d4rk3lf - 07-25-2025 Just grab your tyflow, and in the modify panel, change timesteps from "frame" to 1/4, or even slower. Sim will be slower, but it will give it enough steps to solve it, and will reduce stretching. RE: Did the Cloth operator change? - tyFlow - 07-25-2025 You need a Particle Switch (deactivate) on the particles that are affected by the Object Bind operator. RE: Did the Cloth operator change? - GreenDK - 07-29-2025 Thank you, both. That worked ![]() |