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Orientation operator Look-at to current camera? - Printable Version

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Orientation operator Look-at to current camera? - Viper - 08-21-2025

I use orientation operator to make smoke sprites. The problem is that I have multiple cameras for one scene and to make sprites work I have to manually adjust look-at object for each camera I want to render. Is this possible to make Look-at object automatically by selecting camera currently rendering? Could it be done by script or somehow else?