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tyFlow v2.002 - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v2.002 (/thread-5111.html) |
tyFlow v2.002 - tyFlow - 03-11-2026 tyFlow v2.002 is up! https://pro.tyflow.com Additions: * Inferno Display sampler will now display temperature in all unit types (normalized/celcius/fahrenheit/kelvin) * added shadow strength parameter to Inferno Display operator * Inferno Spawn and Inferno Properties operator can now specify as reference flow's recall cache as the grid source, allowing you to compute an Inferno simulation in one flow, and reference it for particle interaction in another * added "surface element area" property to Value operators, allowing you to connect the area of the nearest element to Inferno value-exposed properties (ex: emit smoke based on element area, not just total combined surface area of mesh) * added Value operator support for Inferno Emitter emission thickness * all relevant terrain operators now have a "relative to default terrain scale" setting, which makes the strength of their effect relative to the default terrain scale, allowing you to set values at any other scale and get a similar result without needing to scale the values themselves to match the scale difference (this setting is ON by default, meaning you will need to disable it in legacy scenes where your terrain scale is set to a non-default value, in order to restore your previous results) * added toggle in Inferno Export operator to enable/disable post-processing effects for export (upres, sharpen, etc) Fixes: * fixed an issue that could cause Max 2020/2021 to crash while initializing tyFlow VRay modules * fixed an issue that could cause the Inferno Export operator to crash when exporting frame cache where certain cache frames were missing * tyActor/tyProperties list entries will now update name field when user presses 'enter' key in line edit widget * fixed an issue that could cause the Terrain FX operator to corrupt terrains when terrain resolution sufficiently small * Inferno Emitter temperature spinner is now unbounded (range is -inf/inf rather than -1/inf) * can now set volume collider thickness in Inferno Collider operator * fixed an issue where Inferno Color operator would have no effect when temperature emission disabled * improved ergonomics of tyFlow color gradient UI controls (bigger handles, new left/right margin) * tweaked default Inferno adaptive vorticity values to prevent runaway velocities in some scenarios * fixed an issue that could cause streaky artifacts in the Terrain Snow operator * fixed an issue where copying curves between the Inferno Display fire opacity graph and VRayVolumeGrid's fire opacity graph could cause issues when points overlap on the x-axis * fixed an issue where recall cache would display volume a full frame before Birth Inferno start frame |