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Zenith and Gravity - Printable Version

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Zenith and Gravity - japetus - 06-09-2026

Question about gravity and Zenith... i have been following Svetlin's tutorials on YouTube, I notice that he does not use a Zenith Force ever to create gravity for his sims. Does Zenith use the PhysX gravity, or where is that setting adjustable? For instance if we are in space or something, or want to adjust it for artistic purposes. I have searched around the Zenith UI but have not come across it. I am used to Phoenix where you can adjust the gravity if you wish.


RE: Zenith and Gravity - tyFlow - 06-09-2026

If you don't add gravity, there is no gravity.

However, there is default buoyancy, accessible in the Birth Inferno op. Perhaps that's what you're thinking of?


RE: Zenith and Gravity - japetus - 06-09-2026

Well, I am making an observation that Svetlin doesn't use Inferno Force in any of his tutorials, which I consider "official" since he wrote Inferno. So that is why I was feeling a bit confused, since I know in Tyflow itself with particles you need to use it. For example, this Nuke tutorial: https://youtu.be/N5nlv0CuRhY?si=FMf2ETVTr2YuJWs6 and https://youtu.be/UbtwmpRvX5k?si=EddZ39rYLXFcocGK


RE: Zenith and Gravity - japetus - 06-11-2026

AH Svetlin answered the question, it is indeed controlled by buoyancy! Just a different way to think about it from Phoenix.