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"Element Fracture"_Random separation - Printable Version

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"Element Fracture"_Random separation - cgdvs - 05-05-2019

HI,Tyson!
I want the "Element Fracture" node to adjust the Element to slowly transition. One element and one element are separated. I hope that there is a value that can be adjusted.
Now that the condition is met, all elements are broken down instantly.

There is also a "Face Fracture" node, which hopes to also adjust the random time of object separation and increase the test output.
Thank you for the omnipotent Tyson!


RE: "Element Fracture"_Random separation - tyFlow - 05-06-2019

Hmm...isn't the % spinner working? That should only detach a subset of elements at time. Or do you want more control where you can actually define the exact number of elements that would detach?


RE: "Element Fracture"_Random separation - cgdvs - 05-06-2019

Suppose there are 10 elements in each particle. Then I hope that the 10 elements in each particle can be separated by "random", "time frame" and "outside to inside". Now the node works in a way that it is instantly separated into 10 elements (particles) after satisfying the condition.
I hope that "Element Fracture" has more control. For example, when I am in some close-ups, the way the objects are separated is very important. This is just one of my thoughts. thank you


RE: "Element Fracture"_Random separation - tyFlow - 05-06-2019

I see, yes it might be nice to have more control like that in the future.