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Random Walk - Printable Version

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Random Walk - insertmesh - 05-09-2019

Hey,

one of the few things I miss from the stinky old Pflow is "Random Walk".

Turbulence and noise in the force op are great, but they keep expanding the particles and quite often i just want the basic noisy movement from random walk, without the continuos expansion.

If thats already possible, I´d like to know how, otherwise an op like random walk would be very much appreciated...


RE: Random Walk - tyFlow - 05-09-2019

Just dampen your noise force with a Slow operator on top.


RE: Random Walk - insertmesh - 05-09-2019

(05-09-2019, 02:48 PM)tyFlow Wrote: Just dampen your noise force with a Slow operator on top.

Jep, or that...Wink
Thanks for the hint, totally makes sense...I´ve used random walk usually together with other forces and then they would battle each other out...random walk used by itself is actually also expanding over time...