Max crash with rand offset animated vrmesh Shape node settings - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: Max crash with rand offset animated vrmesh Shape node settings (/thread-800.html) |
Max crash with rand offset animated vrmesh Shape node settings - MonosP - 06-17-2019 Easy to reproduce; create a Birth node with Display node and add a Shape node. Set Shape node to an animated .vrmesh file (a single sphere with 100 frames of empty animation works), check the animated geometry box, set start and end frame # to 0 and 100 respectively. As soon as I enter a non-zero value into the Rand Offset box, Max crashes. Max 2018.4 tyFlow_016030_VRayNEXT Have also emailed to the support address with a copy of the minidump file Additional info; it appears any rand offset value less than or equal to 5 will cause max to crash, regardless of start/end frame settings. RE: Max crash with rand offset animated vrmesh Shape node settings - tyFlow - 06-18-2019 Thanks for the bug report, this will be fixed in v0.16031. RE: Max crash with rand offset animated vrmesh Shape node settings - MonosP - 06-19-2019 Awesome, thanks. |