vray instance ID problem - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: vray instance ID problem (/thread-933.html) |
vray instance ID problem - Vance - 07-23-2019 I am trying to use the new instance ID operator with some tyactors and I'm running into a problem. I've attached an image that shows what happens. Basically I have a multisub material applied to the source geo and the tyflow system itself Material 2 has a vraymultisub set to use vrayinstance id. Its being added with a color transform function over the top of the original material color through a composite map to add variation when the actor is just a plane, the particles render correctly with material 2 getting some variation but when the actor is a rigged character it ignores the material variation. thanks, V Miller RE: vray instance ID problem - Vance - 08-14-2019 I'm bumping this post just to see if anyone has come across this problem and whether the newest version tyflow handles the vray multisubtexture differently. RE: vray instance ID problem - tyFlow - 08-14-2019 The Instance Material operator only operates on particles, not skinned actor meshes. You can see in the roadmap better material variation support for actors is already on the list. |