Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: tyParticleSkin modifier when particles are deleted
Post: RE: tyParticleSkin modifier when particles are del...

Ooooh! I came up with a solution. I created a new tyFlow object that used a birth flow operator to bring in my tyCache. Then I had each of those newly birthed particles spawn a single particle and ...
Skeptic_George General Discussion 1 1,243 07-31-2021, 02:55 AM
    Thread: tyParticleSkin modifier when particles are deleted
Post: tyParticleSkin modifier when particles are deleted

Hi, I've got a mesh with a tyParticleSkin modifier on it, and it's being driven by a tyFlow object.  Unfortunately, during the scene, some particles hit a kill box and are deleted.  When this happens,...
Skeptic_George General Discussion 1 1,243 07-31-2021, 01:17 AM
    Thread: tyFlow not caching although "enable caching" is on
Post: RE: tyFlow not caching although "enable caching" i...

Thanks Tyson. Let me check on these ideas and see if I can get things working back to normal again! ? [hr] tyFlow Wrote: (06-26-2021, 08:35 PM) -- You probably have a rogue object in your flow sendi...
Skeptic_George Bugs and Issues 2 1,947 06-26-2021, 08:38 PM
    Thread: tyFlow not caching although "enable caching" is on
Post: tyFlow not caching although "enable caching" is on

Hi, I'm struggling as of yesterday when something changed (I probably clicked something inadvertently), and when I play my animation, I see tyFlow calculating each frame as follows: data:image/p...
Skeptic_George Bugs and Issues 2 1,947 06-26-2021, 08:15 PM