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Thread: Exporting as FBX
Post: RE: Exporting as FBX
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3com |
General Discussion
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4 |
397 |
02-06-2024, 08:22 AM |
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Thread: Exporting as FBX
Post: RE: Exporting as FBX
tyFlow Wrote: (02-06-2024, 12:34 AM)
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I don't think FBX as a format supports those kinds of deformations. Defer to Alembic instead.
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Ty for the reply. :)
what's the workflow to export to Alemb... |
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3com |
General Discussion
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4 |
397 |
02-06-2024, 01:00 AM |
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Thread: Exporting as FBX
Post: Exporting as FBX
Hi
I made an animation using the "tyFlow_clusterTears_001.max" example, and it works ok, so it raises a question:
how can I export the file to FBX with the animations embedded; I have tried but I've... |
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3com |
General Discussion
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4 |
397 |
02-06-2024, 12:01 AM |
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Thread: Keyframing cloth animations
Post: RE: Keyframing cloth animations
tyFlow Wrote: (01-25-2022, 02:36 AM)
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I could be wrong but I don't think FBX supports regular deforming geo, only skinned meshes.
If you want to export deforming geo, you'll need to export as Al... |
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3com |
General Discussion
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2 |
1,814 |
01-25-2022, 11:53 AM |
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Thread: Keyframing cloth animations
Post: Keyframing cloth animations
Hi everyone
It is possible to keyframing cloth animations?
Recently installed the plugin and try the flag example, it works great, anyway I have to export it as fbx to try, then open the fbx file wi... |
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3com |
General Discussion
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2 |
1,814 |
01-24-2022, 09:49 PM |