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    Thread: Exporting as FBX
Post: RE: Exporting as FBX

Thank you . ;)
3com General Discussion 4 397 02-06-2024, 08:22 AM
    Thread: Exporting as FBX
Post: RE: Exporting as FBX

tyFlow Wrote: (02-06-2024, 12:34 AM) -- I don't think FBX as a format supports those kinds of deformations. Defer to Alembic instead. -- Ty for the reply. :) what's the workflow to export to Alemb...
3com General Discussion 4 397 02-06-2024, 01:00 AM
    Thread: Exporting as FBX
Post: Exporting as FBX

Hi I made an animation using the "tyFlow_clusterTears_001.max" example, and it works ok, so it raises a question: how can I export the file to FBX with the animations embedded; I have tried but I've...
3com General Discussion 4 397 02-06-2024, 12:01 AM
    Thread: Keyframing cloth animations
Post: RE: Keyframing cloth animations

tyFlow Wrote: (01-25-2022, 02:36 AM) -- I could be wrong but I don't think FBX supports regular deforming geo, only skinned meshes. If you want to export deforming geo, you'll need to export as Al...
3com General Discussion 2 1,814 01-25-2022, 11:53 AM
    Thread: Keyframing cloth animations
Post: Keyframing cloth animations

Hi everyone It is possible to keyframing cloth animations? Recently installed the plugin and try the flag example, it works great, anyway I have to export it as fbx to try, then open the fbx file wi...
3com General Discussion 2 1,814 01-24-2022, 09:49 PM