Search Results
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Forum |
Replies |
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Thread: CUDA and NON-CUDA
Post: RE: CUDA and NON-CUDA
Oh ok…..
Implementing physx 5.0 that’s cool…..
Thank you for the replying…..
Eagerly waiting for new update |
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nayan |
Bugs and Issues
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2 |
73 |
02-06-2023, 06:04 AM |
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Thread: CUDA and NON-CUDA
Post: CUDA and NON-CUDA
Hey there,
I get different results when I turned on CUDA for physx bind.....
I do the setting of physx binds according to my need without turning on CUDA, But when I turned on CUDA, I completely get... |
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nayan |
Bugs and Issues
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2 |
73 |
02-04-2023, 05:37 AM |
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Thread: 3dsmax crash issue
Post: 3dsmax crash issue
hey there,
In tyflow settings, GPU rollout - whenever I press "?" next to CUDA GPU - 3dsmax crashes and throw me out to windows |
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nayan |
Bugs and Issues
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1 |
41 |
01-31-2023, 03:02 PM |
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Thread: tyflow controllers not seen in trackview
Post: RE: tyflow controllers not seen in trackview
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nayan |
Bugs and Issues
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2 |
320 |
10-01-2022, 12:39 PM |
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Thread: tyflow controllers not seen in trackview
Post: tyflow controllers not seen in trackview
hey there, I cannot see any tyflow parameter controllers or graph in trackview.....It was visible before, I am also unable to assign any controller to any tyflow parameters. |
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nayan |
Bugs and Issues
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2 |
320 |
09-30-2022, 07:40 AM |
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Thread: Keyframe rollout for test operator
Post: Keyframe rollout for test operator
Is it possible to have keyframe rollout for test operators like surface test, I dont know how helpful it can be.........but can be interesting if you can have the same object animation for surface tes... |
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nayan |
Feature Requests
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0 |
195 |
09-23-2022, 05:14 AM |
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Thread: tycache
Post: RE: tycache
tyFlow Wrote: (09-21-2022, 04:00 PM)
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I'm not sure what you mean to be honest...in local coordinates mode, the cache location will be relative to the icon. So it should move wherever the icon moves... |
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nayan |
Bugs and Issues
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3 |
530 |
09-23-2022, 04:02 AM |
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Thread: tycache
Post: tycache
hey there,
nothing buggy, just visual issue
is it possible to have tycache icon stay with the pivot when tycache is on local coordinates, its like when I adjust the pivot, the icon still stays at ... |
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nayan |
Bugs and Issues
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3 |
530 |
09-21-2022, 04:57 AM |
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Thread: Enable Particle interface
Post: Enable Particle interface
Hey there!
If I check the "Enable particle interface" all the editable poly related modifiers are gone, what is left is editable patch and gizmo related modifier.....
Is it right or just a bug
... |
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nayan |
Bugs and Issues
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1 |
297 |
09-12-2022, 04:27 AM |
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Thread: Particle Physics Attract
Post: Particle Physics Attract
Hey there, There is an issue with particle physic attract right now and you already mentioned about solving the issue in the next build, but I have this idea, how about you have particle physic attrac... |
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nayan |
Feature Requests
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1 |
366 |
07-24-2022, 08:22 AM |
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Thread: Particle Physic Attract not working!
Post: RE: Particle Physic Attract not working!
Yeah I shifted to preQt version
Physic attract should also have same drop down for radius like particle physics
Thank you |
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nayan |
Bugs and Issues
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3 |
534 |
07-24-2022, 03:41 AM |
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Thread: Particle Physic Attract not working!
Post: Particle Physic Attract not working!
Attention Tyson
Particle Physics Attract not working.....
Please do check
Thank you
Nayan Bodawala |
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nayan |
Bugs and Issues
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3 |
534 |
07-23-2022, 11:51 AM |
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Thread: manually assign root particles for tyActor
Post: RE: manually assign root particles for tyActor
tyFlow Wrote: (07-06-2022, 01:27 PM)
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Hmm...maybe I don't understand the issue....but you can put tyProperties modifiers on any actor input objects, assign groups or custom floats and then filter t... |
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nayan |
Feature Requests
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4 |
838 |
07-07-2022, 07:03 AM |
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Thread: manually assign root particles for tyActor
Post: RE: manually assign root particles for tyActor
tyFlow Wrote: (07-03-2022, 11:59 PM)
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It's the other way around...the skin(s) are assigned to the root.
The root is the base of the hierarchy of your actor. It's essentially the tyActor helper c... |
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nayan |
Feature Requests
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4 |
838 |
07-06-2022, 06:16 AM |
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Thread: manually assign root particles for tyActor
Post: manually assign root particles for tyActor
Usually, tyActor considers the one with the skin modifier as root particles which is fine..
but is there a way or can we manually assign root particles for tyActor....for e.g. If I have a simple hi... |
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nayan |
Feature Requests
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4 |
838 |
07-03-2022, 06:59 AM |
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Thread: Placing an Actor operator crashes max 2023
Post: Placing an Actor operator crashes max 2023
Everytime I place actor operator below birth event, it crashes 3dsmax
Thank you
Nayan Bodawala |
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nayan |
Bugs and Issues
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1 |
345 |
07-01-2022, 06:58 AM |
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Thread: Set Target - Target Filters - no simulation group option
Post: Set Target - Target Filters - no simulation group ...
hey there,
I think in the new Qt UI, you missed out simulation group option in Set target - target filters - simulation group
Thank you
Nayan Bodawala |
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nayan |
Bugs and Issues
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1 |
343 |
06-28-2022, 05:28 AM |
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Thread: CUDA not working in 0051
Post: RE: CUDA not working in 0051
drawer14 Wrote: (06-26-2022, 11:12 PM)
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yes I think so, I was working in a cuda scene and I only updated tyflow and noticed the bug right away
Thank you!
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you need to re-enter the license c... |
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nayan |
Bugs and Issues
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7 |
1,012 |
06-28-2022, 05:25 AM |
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Thread: I put the problems I found in this post.
Post: RE: The birth paint operator crashes
cgdvs Wrote: (06-27-2022, 04:32 AM)
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In the birth paint operator, as shown in the figure, when the point is adjusted to the position in the figure, Max will automatically crash. This problem is ver... |
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nayan |
Bugs and Issues
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5 |
877 |
06-28-2022, 05:23 AM |
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Thread: Particle Parent Target not working with cloth
Post: RE: Particle Parent Target not working with cloth
Yeah, I figured that out by assigning set target before converting to cloth
Thank you for your time |
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nayan |
Bugs and Issues
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2 |
482 |
06-17-2022, 06:17 AM |