Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: CUDA and NON-CUDA
Post: RE: CUDA and NON-CUDA

Oh ok….. Implementing physx 5.0 that’s cool….. Thank you for the replying….. Eagerly waiting for new update
nayan Bugs and Issues 2 73 02-06-2023, 06:04 AM
    Thread: CUDA and NON-CUDA
Post: CUDA and NON-CUDA

Hey there, I get different results when I turned on CUDA for physx bind..... I do the setting of physx binds according to my need without turning on CUDA, But when I turned on CUDA, I completely get...
nayan Bugs and Issues 2 73 02-04-2023, 05:37 AM
    Thread: 3dsmax crash issue
Post: 3dsmax crash issue

hey there, In tyflow settings, GPU rollout - whenever I press "?" next to CUDA GPU - 3dsmax crashes and throw me out to windows
nayan Bugs and Issues 1 41 01-31-2023, 03:02 PM
    Thread: tyflow controllers not seen in trackview
Post: RE: tyflow controllers not seen in trackview

Hehe........oops
nayan Bugs and Issues 2 320 10-01-2022, 12:39 PM
    Thread: tyflow controllers not seen in trackview
Post: tyflow controllers not seen in trackview

hey there, I cannot see any tyflow parameter controllers or graph in trackview.....It was visible before, I am also unable to assign any controller to any tyflow parameters.
nayan Bugs and Issues 2 320 09-30-2022, 07:40 AM
    Thread: Keyframe rollout for test operator
Post: Keyframe rollout for test operator

Is it possible to have keyframe rollout for test operators like surface test, I dont know how helpful it can be.........but can be interesting if you can have the same object animation for surface tes...
nayan Feature Requests 0 195 09-23-2022, 05:14 AM
    Thread: tycache
Post: RE: tycache

tyFlow Wrote: (09-21-2022, 04:00 PM) -- I'm not sure what you mean to be honest...in local coordinates mode, the cache location will be relative to the icon. So it should move wherever the icon moves...
nayan Bugs and Issues 3 530 09-23-2022, 04:02 AM
    Thread: tycache
Post: tycache

hey there, nothing buggy, just visual issue is it possible to have tycache icon stay with the pivot when tycache is on local coordinates, its like when I adjust the pivot, the icon still stays at ...
nayan Bugs and Issues 3 530 09-21-2022, 04:57 AM
    Thread: Enable Particle interface
Post: Enable Particle interface

Hey there! If I check the "Enable particle interface" all the editable poly related modifiers are gone, what is left is editable patch and gizmo related modifier..... Is it right or just a bug ...
nayan Bugs and Issues 1 297 09-12-2022, 04:27 AM
    Thread: Particle Physics Attract
Post: Particle Physics Attract

Hey there, There is an issue with particle physic attract right now and you already mentioned about solving the issue in the next build, but I have this idea, how about you have particle physic attrac...
nayan Feature Requests 1 366 07-24-2022, 08:22 AM
    Thread: Particle Physic Attract not working!
Post: RE: Particle Physic Attract not working!

Yeah I shifted to preQt version Physic attract should also have same drop down for radius  like particle physics Thank you
nayan Bugs and Issues 3 534 07-24-2022, 03:41 AM
    Thread: Particle Physic Attract not working!
Post: Particle Physic Attract not working!

Attention Tyson Particle Physics Attract not working..... Please do check Thank you Nayan Bodawala
nayan Bugs and Issues 3 534 07-23-2022, 11:51 AM
    Thread: manually assign root particles for tyActor
Post: RE: manually assign root particles for tyActor

tyFlow Wrote: (07-06-2022, 01:27 PM) -- Hmm...maybe I don't understand the issue....but you can put tyProperties modifiers on any actor input objects, assign groups or custom floats and then filter t...
nayan Feature Requests 4 838 07-07-2022, 07:03 AM
    Thread: manually assign root particles for tyActor
Post: RE: manually assign root particles for tyActor

tyFlow Wrote: (07-03-2022, 11:59 PM) -- It's the other way around...the skin(s) are assigned to the root. The root is the base of the hierarchy of your actor. It's essentially the tyActor helper c...
nayan Feature Requests 4 838 07-06-2022, 06:16 AM
    Thread: manually assign root particles for tyActor
Post: manually assign root particles for tyActor

Usually, tyActor considers the one with the skin modifier as root particles which is fine.. but is there a way or can we manually assign root particles for tyActor....for e.g. If I have a simple hi...
nayan Feature Requests 4 838 07-03-2022, 06:59 AM
    Thread: Placing an Actor operator crashes max 2023
Post: Placing an Actor operator crashes max 2023

Everytime I place actor operator below birth event, it crashes 3dsmax Thank you Nayan Bodawala
nayan Bugs and Issues 1 345 07-01-2022, 06:58 AM
    Thread: Set Target - Target Filters - no simulation group option
Post: Set Target - Target Filters - no simulation group ...

hey there,  I think in the new Qt UI, you missed out simulation group option in Set target - target filters - simulation group Thank you Nayan Bodawala
nayan Bugs and Issues 1 343 06-28-2022, 05:28 AM
    Thread: CUDA not working in 0051
Post: RE: CUDA not working in 0051

drawer14 Wrote: (06-26-2022, 11:12 PM) -- yes I think so,  I was working in a cuda scene and I only updated tyflow and noticed the bug right away Thank you! -- you need to re-enter the license c...
nayan Bugs and Issues 7 1,012 06-28-2022, 05:25 AM
    Thread: I put the problems I found in this post.
Post: RE: The birth paint operator crashes

cgdvs Wrote: (06-27-2022, 04:32 AM) -- In the birth paint operator, as shown in the figure, when the point is adjusted to the position in the figure, Max will automatically crash. This problem is ver...
nayan Bugs and Issues 5 877 06-28-2022, 05:23 AM
    Thread: Particle Parent Target not working with cloth
Post: RE: Particle Parent Target not working with cloth

Yeah, I figured that out by assigning set target before converting to cloth Thank you for your time
nayan Bugs and Issues 2 482 06-17-2022, 06:17 AM