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    Thread: Can this be done with Tyflow? "sticky" UVW
Post: RE: Can this be done with Tyflow? "sticky" UVW

tyFlow Wrote: (01-29-2022, 10:13 PM) -- I'm not even sure you'd need tyFlow for something like that...could probably be done with animated displacement? Perhaps  a heavily retimed cloth sim, to g...
Johncro General Discussion 2 666 01-30-2022, 03:46 PM
    Thread: Can this be done with Tyflow? "sticky" UVW
Post: Can this be done with Tyflow? "sticky" UVW

Hi all, could you please take a look at the first 3 seconds of this video: https://www.youtube.com/watch?v=32km5BoB6q8 I couldn't figure out how would I do something like ...
Johncro General Discussion 2 666 01-29-2022, 09:11 PM
    Thread: Collision between two Flows - cloth vs mesh - SOLVED
Post: RE: Collision between two Flows - cloth vs mesh

SOLUTION: Clear the Cache ...not sure if this is a standard procedure, but I had to click on the "Clear Cache" button and then it worked... or maybe it's a bug... I don't know, but now it works ye...
Johncro General Discussion 1 564 11-19-2021, 03:59 PM
    Thread: Collision between two Flows - cloth vs mesh - SOLVED
Post: Collision between two Flows - cloth vs mesh - SOLV...

Hi, I did some simple testing and couldn't get tyFlow001 mesh sphere collide with tyFlow002 plane cloth. ...but at the same time the plane cloth collides with the single sphere. Here is the s...
Johncro General Discussion 1 564 11-19-2021, 01:13 PM
    Thread: Mapping from Object => with a Bump Map?
Post: RE: Mapping from Object => with a Bump Map?

It's working! Thanks agian! If someone needs it, here is the file...
Johncro General Discussion 3 2,028 10-06-2020, 09:21 AM
    Thread: Mapping from Object => with a Bump Map?
Post: RE: Mapping from Object => with a Bump Map?

tyFlow Wrote: (10-05-2020, 09:57 PM) -- When you apply your mapping overrides, just assign them to a map channel that doesn't contain your mesh UVWs. So for example, channel 2. Then make sure to appl...
Johncro General Discussion 3 2,028 10-06-2020, 07:47 AM
    Thread: Mapping from Object => with a Bump Map?
Post: Mapping from Object => with a Bump Map?

Hi, I don't know how to add a bump map to the particles that has a mapping from another object. Could anyone please help me? :rolleyes: (attached screenshot and the scene file) Thanks a lo...
Johncro General Discussion 3 2,028 10-05-2020, 04:19 PM
    Thread: tyFlow Speed Test?
Post: tyFlow Speed Test?

Hi, tyflow caching is just too slow for me. I'm not sure if the problem is in my hardware (i7, 16GB RAM, GTX 1070) or am I doing something wrong. So, I have a small request   :D Could anyone...
Johncro General Discussion 0 781 08-16-2020, 05:56 PM
    Thread: Is this a BUG or just not possible?
Post: RE: Is this a BUG or just not possible?

It's working!!! Here is the max scene if anybody needs... Thank you all! :)
Johncro Bugs and Issues 9 7,473 06-03-2019, 01:42 PM
    Thread: How to "Find Target" go smoothly to the position?
Post: RE: How to "Find Target" go smoothly to the positi...

lmw17009 Wrote: (06-03-2019, 12:25 PM) -- I was stuck in property before, just change the parameter to continue. I think you've done it, haha. -- Yes! :D Thanks for the help!
Johncro General Discussion 17 14,265 06-03-2019, 12:31 PM
    Thread: How to "Find Target" go smoothly to the position?
Post: RE: How to "Find Target" go smoothly to the positi...

d4rk3lf Wrote: (06-02-2019, 01:05 PM) -- Oh... I see...  If you turn off "spin random" operator in my scene, they should be back in perfect position (I just tested it).  I gave it spin random, only...
Johncro General Discussion 17 14,265 06-03-2019, 12:09 PM
    Thread: Is this a BUG or just not possible?
Post: RE: Is this a BUG or just not possible?

tyFlow Wrote: (06-03-2019, 05:00 AM) -- So I looked into this closer and it turns out the alignment isn't a bug. The problem is this: PhysX introduces both linear and angular momentum to partic...
Johncro Bugs and Issues 9 7,473 06-03-2019, 12:07 PM
    Thread: How to "Find Target" go smoothly to the position?
Post: RE: How to "Find Target" go smoothly to the positi...

d4rk3lf Wrote: (06-02-2019, 11:25 AM) -- I just did it.  Here's the video:  https://youtu.be/QoZMt5Ei0Pc In the attachment are files for max 2017 and 2018.  Notice the changes I made in the "...
Johncro General Discussion 17 14,265 06-02-2019, 12:47 PM
    Thread: How to "Find Target" go smoothly to the position?
Post: RE: How to "Find Target" go smoothly to the positi...

lmw17009 Wrote: (06-01-2019, 02:58 PM) -- particle born use property set the tm data, then you can use property load data,the tyflow sence simple file have this,the same to your sence -- Thanks! ...
Johncro General Discussion 17 14,265 06-01-2019, 08:03 PM
    Thread: Is this a BUG or just not possible?
Post: RE: Is this a BUG or just not possible?

joe_coke Wrote: (05-31-2019, 08:57 AM) -- Here's my scene. -- Thanks but it's 2020... I'm in 2019... so can't open it... Thanks anyway! http://forum.tyflow.com/images/smilies/smile.png [hr] ty...
Johncro Bugs and Issues 9 7,473 05-31-2019, 09:23 AM
    Thread: Is this a BUG or just not possible?
Post: RE: Is this a BUG or just not possible?

joe_coke Wrote: (05-30-2019, 04:54 PM) -- this setup works for me: https://www.dropbox.com/s/81b3gaozpi3ic38/Screenshot%202019-05-30%2017.53.25.png?dl=0 -- Can you please share your file? Tha...
Johncro Bugs and Issues 9 7,473 05-30-2019, 05:24 PM
    Thread: Is this a BUG or just not possible?
Post: RE: Is this a BUG or just not possible?

I think that this is a bug. Everything works fine if I turn off or delete the PhysX. The PhysX should be turned off with the PhysX Switch and it somehow still affects the simulation. So, for me ...
Johncro Bugs and Issues 9 7,473 05-30-2019, 04:27 PM
    Thread: Is this a BUG or just not possible?
Post: Is this a BUG or just not possible?

Is this a BUG or I don't know how to use it, but it should be a very simple task: 1. boxes are in perfect alignment (3x3) 2. boxes falls down (PhysX) 3. boxes are back in perfect alignment (start...
Johncro Bugs and Issues 9 7,473 05-30-2019, 10:30 AM
    Thread: How to "Find Target" go smoothly to the position?
Post: RE: How to "Find Target" go smoothly to the positi...

I'm back :rolleyes: Noup... it's not working for me. I don't know if this is possible or not. Please see the attachments. I tried with custom properties but it's not working. Is this a BUG o...
Johncro General Discussion 17 14,265 05-29-2019, 01:58 PM
    Thread: How to "Find Target" go smoothly to the position?
Post: RE: How to "Find Target" go smoothly to the positi...

d4rk3lf Wrote: (05-29-2019, 11:46 AM) -- I don't have time to play right now with it.  But my first thought's are:  If you want perfect alignment, and perfect position, I would make basically 2 par...
Johncro General Discussion 17 14,265 05-29-2019, 12:14 PM