Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Object bind to surface jitter
Post: RE: Object bind to surface jitter

d4rk3lf Wrote: (10-28-2024, 08:17 AM) -- In Object Bind operator, try changing sample from "face hybrid" to just "face". That way, the operator will look at your mesh as it is, and not simplified v...
Booclay General Discussion 2 619 10-28-2024, 04:20 PM
    Thread: Object bind to surface jitter
Post: Object bind to surface jitter

Hi, I've always had this problem with the object bind, when combined with motion. Essentially it looks like the particles don't travel along the surface consistently. Some particles seem to be movi...
Booclay General Discussion 2 619 10-27-2024, 11:43 AM
    Thread: tyuvwfreeze not working back
Post: RE: tyuvwfreeze not working back

tyFlow Wrote: (04-25-2024, 08:47 PM) -- Is your particle count changing? Topology can't change for the modifier to work. -- yes the particles birth over a time period, but I thought that was ok? ...
Booclay General Discussion 2 1,265 04-26-2024, 06:14 AM
    Thread: tyuvwfreeze not working back
Post: tyuvwfreeze not working back

Hi all, I have TY pro and have cached some particles then uvw mapped them then applied a tyuvwfreeze at frame 120. It sticks the texture at 120 onwards but not backward in the simulation. What coul...
Booclay General Discussion 2 1,265 04-25-2024, 08:35 PM
    Thread: Working with deadline
Post: Working with deadline

I've got a slight problem when rendering scenes with TYflow in them on (thinkbox) Deadline. Essentially the job fails on the deadline queue if tyflow is used. One thing I've noticed is that a couple o...
Booclay Bugs and Issues 1 1,011 12-22-2023, 04:48 PM
    Thread: Add physics/spring motion to particles
Post: RE: Add physics/spring motion to particles

betamax Wrote: (11-08-2023, 05:59 PM) -- Check your tyFlow time step is set to 1/2 or 1/4, it might help the judder. You could also use Temporal Smooth operator to fix that. -- This worked great, t...
Booclay General Discussion 2 1,464 11-09-2023, 08:32 PM
  Photo Thread: Add physics/spring motion to particles
Post: Add physics/spring motion to particles

Hi all, I'm working on an animation that I want to control the extrusion of particles in a grid formation to form shapes. A bit like that table from X-men years ago: https://beforesandafters.com...
Booclay General Discussion 2 1,464 11-08-2023, 01:13 PM
    Thread: Particles displace mesh
Post: RE: Particles displace mesh

tyFlow Wrote: (02-18-2021, 11:38 PM) -- You can use the tySelect modifier on an object, switch it to particle selection mode, select your particle system and adjust the radius influence value...then ...
Booclay General Discussion 2 3,332 02-23-2021, 09:15 AM
    Thread: Particles displace mesh
Post: Particles displace mesh

Hi all. I'm trying to animate a bunch of spheres going up a fairly flat mesh. The flat-ish deforming around the spheres as they move up the plane. Imagine moving a marble up a hanging sheet. But th...
Booclay General Discussion 2 3,332 02-18-2021, 11:35 PM