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    Thread: Alembics and Material IDs
Post: Alembics and Material IDs

I have a tyCache with three material IDs. The solve looks great and inside Max all of the IDs are correct on the live system and the tyCache. If I use a tyselect to identify the matID's everything ...
cam.crichton General Discussion 1 600 05-23-2023, 06:23 AM
    Thread: Setting the orientation and position of particles for wobble
Post: RE: Setting the orientation and position of partic...

excuse the obvious "have you turned it off and on again" comment but if you don't centre the pivots after the fracture does it align them correctly - like can you solve the pivot issue before you inpu...
cam.crichton General Discussion 4 1,424 05-23-2023, 06:10 AM
    Thread: Freeze when activating cloth self collision
Post: RE: Freeze when activating cloth self collision

It is a slow motion close up of a bullet impacting an animal. There will be a layer of bone to fracture, a layer of tets jelly moosh for the fleshy stuff and a layer of skin. I have an added complicat...
cam.crichton Bugs and Issues 9 2,698 03-27-2023, 07:05 AM
    Thread: Freeze when activating cloth self collision
Post: RE: Freeze when activating cloth self collision

tyFlow Wrote: (03-24-2023, 05:34 PM) -- If you post the file I can check it out, but the CCCS isn't really meant to work with tets. For tets you'll want to use regular Particle Physics collisions....
cam.crichton Bugs and Issues 9 2,698 03-25-2023, 01:25 AM
    Thread: Freeze when activating cloth self collision
Post: RE: Freeze when activating cloth self collision

$750 for a pro license just to get this feature that doesn't work! Are there older versions available that work without CUDA?
cam.crichton Bugs and Issues 9 2,698 03-24-2023, 10:49 PM
    Thread: Freeze when activating cloth self collision
Post: RE: Freeze when activating cloth self collision

So CUDA refuses to work - how do I get cloth collisions without CUDA?
cam.crichton Bugs and Issues 9 2,698 03-24-2023, 07:02 AM
    Thread: Freeze when activating cloth self collision
Post: RE: Freeze when activating cloth self collision

I should mention that the CUDA dll's are installed
cam.crichton Bugs and Issues 9 2,698 03-24-2023, 05:58 AM
    Thread: Freeze when activating cloth self collision
Post: Freeze when activating cloth self collision

Max freezes up when turning on this option in the cloth collision rollout. I have an NVIDIA RTX3060 running latest Max and TyFlow [hr] Now it is freezing when turning on Enable CUDA collision solver
cam.crichton Bugs and Issues 9 2,698 03-24-2023, 04:53 AM
    Thread: TyFlow particles as emitter for Phoenix
Post: RE: TyFlow particles as emitter for Phoenix

the second event particle group A was set to 'remove' (at least I thought it was). I thought that was what you meant by disable them in the second event. I updated TyFlow from 59 to 61 and set up ...
cam.crichton General Discussion 7 7,091 12-10-2019, 10:18 PM
    Thread: TyFlow particles as emitter for Phoenix
Post: RE: TyFlow particles as emitter for Phoenix

I still can't get it working. Could you please alter the linked file to demonstrate. https://www.dropbox.com/s/52j4sg26oingmap/Debris_007.max?dl=0
cam.crichton General Discussion 7 7,091 12-10-2019, 07:27 AM
    Thread: TyFlow particles as emitter for Phoenix
Post: RE: TyFlow particles as emitter for Phoenix

When the interface is enabled Phoenix uses the whole system. I only want to use the particles from event 2 - for example when a particle hits the ground and breaks or spawns more particles. I don't wa...
cam.crichton General Discussion 7 7,091 12-10-2019, 06:44 AM
    Thread: TyFlow particles as emitter for Phoenix
Post: TyFlow particles as emitter for Phoenix

Can I use tyFlow particles directly as an emission source for Phoenix? By 'directly' I mean from an active system without having to export or cache particles. **This topic returns a lot of searc...
cam.crichton General Discussion 7 7,091 12-10-2019, 03:36 AM