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    Thread: how to disassemble a disco ball?
Post: RE: how to disassemble a disco ball?

d4rk3lf Wrote: (09-15-2022, 12:07 PM) -- You can use surface force for for this. Just create small sphere, perfectly in the center of disco ball, then use surface force with that sphere added, and ...
redflash777 General Discussion 2 240 09-15-2022, 02:06 PM
    Thread: how to disassemble a disco ball?
Post: how to disassemble a disco ball?

Hello guys   I need your help here! I have a task to quickly disassemble a disco ball. Every small cube of this ball must fly out, following the direction of it's local axis. If all the pieces w...
redflash777 General Discussion 2 240 09-15-2022, 10:23 AM
    Thread: Alembic Mesh export with Material ID
Post: RE: Alembic Mesh export with Material ID

There are 3 years have passed since creation of this topic, is there a solution now, on Max 2022? I get the same problem - exporting mat ID not working, alembic is being exported with one ID.
redflash777 General Discussion 7 8,650 12-09-2021, 02:13 PM
    Thread: cloth simulation: infinite movement
Post: RE: cloth simulation: infinite movement

tyFlow Wrote: (12-09-2021, 06:53 AM) -- Hmm that's odd...I simmed 1000 frames into your scene and didn't see any self-intersections occur. You can check the MAXScript listener while simming...it shou...
redflash777 General Discussion 11 2,685 12-09-2021, 11:49 AM
    Thread: export cloth simulation to vertex animated mesh?
Post: RE: export cloth simulation to vertex animated me...

I just wanted to have animated mesh with keyframes (like 3dsmax native cloth simulation can be converted to), because I wanted to manually remove some keyframes, and re-time some of them, before expor...
redflash777 General Discussion 3 906 12-08-2021, 10:32 AM
    Thread: cloth simulation: infinite movement
Post: RE: cloth simulation: infinite movement

tyFlow Wrote: (12-07-2021, 05:04 PM) -- Can you upload the scene with any modifications you made since your original post? Just want to make sure I'm examining the most recent version if I take a loo...
redflash777 General Discussion 11 2,685 12-08-2021, 10:15 AM
    Thread: export cloth simulation to vertex animated mesh?
Post: export cloth simulation to vertex animated mesh?

Hello,  is it ever possible to export cloth from tyflow to animated mesh (not allembic)? I tried to export to tycache, but it doesn't want to export animation to fbx :( Is there a legal way to exp...
redflash777 General Discussion 3 906 12-07-2021, 12:42 PM
    Thread: cloth simulation: infinite movement
Post: RE: cloth simulation: infinite movement

tyFlow Wrote: (12-06-2021, 05:40 PM) -- Make sure the cloth has no self-intersections at frame 0...problems like that usually occur if the starting state of the mesh has intersections, which can ther...
redflash777 General Discussion 11 2,685 12-07-2021, 10:13 AM
    Thread: cloth simulation: infinite movement
Post: RE: cloth simulation: infinite movement

spen Wrote: (12-06-2021, 04:54 PM) -- Not sure if i understand, but if i set timing on the Force (turb1+turb2) from 0 - 50 frames it calms down after that and settle with some movement. You want the ...
redflash777 General Discussion 11 2,685 12-06-2021, 05:31 PM
    Thread: cloth simulation: infinite movement
Post: RE: cloth simulation: infinite movement

Yes, I have added zip file i the head post! Thank you!
redflash777 General Discussion 11 2,685 12-06-2021, 04:19 PM
    Thread: cloth simulation: infinite movement
Post: cloth simulation: infinite movement

Hi everyone! I have met an issue I can't solve on my own. I try to simulate curtain, using CUDA solver, and it appears that during simulation the cloth desn't want to calm down. It looks like compl...
redflash777 General Discussion 11 2,685 12-06-2021, 03:34 PM