Peanuts objects flying and then sticking to a popsicle
#1
Hello dear community, i need your help!
I'm working on a commercial , and i have a scene where there are peanuts flying and then going to a popsicle and stick to it.
(i need the peanuts to be objects so i can make them interract with phoenix fd to make a chocolate pouring on the ice cream and recover the ice and the chocolate) 
So everything works fine but now that i run my chocolate pouring simulation it doesnt detect the peanuts as objects

If you had to do this what would you do? maybe (surely) i'm not doing this the right way, and suggestion?
Thank you for taking the time to read this, and thanks for your help i really need you!  Heart


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#2
Make sure you add Mesh operators to your flow (render-only off) so that PhoenixFD can see your particle meshes.
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