Relative Fracture Depth in Edge Fracture
#1
Hi
after a voronoy fracture i get some particles with very spike edges. I try to avoid this. I think there is no way to sort out this particles, isnt it?
For now i would do an edge fracture on thos particles. but because i hav very different sizes it would be nice to have a relative fracture depth.

Regards
H.Kroeber
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#2
Take a look at the Bounds Fracture operator - it measures the object-aligned axis of a particle, and if it's longer than some relative threshold (ex: 2x longer than the other axes, so therefore a long thin particle), it will slice it x times.
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