11-28-2021, 03:47 PM
(This post was last modified: 11-28-2021, 03:51 PM by torsudmeyer@gmail.com.)
I've got a flow set up scattering some grass meshes, using the latest version of V-Ray GPU to render. Naturally, the Mesh operator is set to Render Instances; setting this to Triangle mesh crashes the render. When I manually set any frame, the scatter renders just fine. However, when I render a sequence, the scatter is only visible on the first frame and is missing on all other frames.
I exported particles to a tyCache but the problem persists.
V-Ray tells me dozens of errors occured, all of which are like: Warning : Texture face count (1402) doesn't match face count (0) for mesh "Mesh_15188584647409357741_31"
I tried to use a V-Ray Instancer to get around this problem, but I can't seem to be able to select neither tyFlow nor tyCache as I've seen others do in videos.
Any ideas what's going on here?
I exported particles to a tyCache but the problem persists.
V-Ray tells me dozens of errors occured, all of which are like: Warning : Texture face count (1402) doesn't match face count (0) for mesh "Mesh_15188584647409357741_31"
I tried to use a V-Ray Instancer to get around this problem, but I can't seem to be able to select neither tyFlow nor tyCache as I've seen others do in videos.
Any ideas what's going on here?