09-15-2022, 10:23 AM
Hello guys
I need your help here!
I have a task to quickly disassemble a disco ball. Every small cube of this ball must fly out, following the direction of it's local axis. If all the pieces would fly with one speed and time, I could simply animate them in 3ds max. But the problem is that each piece must fly with different speed, so that "explosion" would look more interesting. That's why I decided to try it in TyFlow.
I guess, explosion technique won't work here, as I need each piece of that ball following straight by its local axis, not just chaotically rotating.
I have searched for some video tutorials but couldn't find any suggestions, how to simply move objects along its local axes, with speed variation... which nodes should I use
I need your help here!
I have a task to quickly disassemble a disco ball. Every small cube of this ball must fly out, following the direction of it's local axis. If all the pieces would fly with one speed and time, I could simply animate them in 3ds max. But the problem is that each piece must fly with different speed, so that "explosion" would look more interesting. That's why I decided to try it in TyFlow.
I guess, explosion technique won't work here, as I need each piece of that ball following straight by its local axis, not just chaotically rotating.
I have searched for some video tutorials but couldn't find any suggestions, how to simply move objects along its local axes, with speed variation... which nodes should I use