10-19-2022, 02:23 AM
(This post was last modified: 10-19-2022, 03:05 AM by linxiprojects.)
Hi,
I hope someone here can help with what is probably a very basic question. I would like to take a single non-particle object ( its not a particle because I need to animate its motions before the tyflow events ) and add massfx style gravity and track collision.
the scene is simple the object should fall with gravity and collide with a ground then shatter ( the collision and shatter will be done in tyflow pro ).
if there is a way of doing this in tyflow totally I would love to be able to do that. Maybe I don't understand how to get a single object into tyflow and retain some animation while adding physics ( IE rotating an objects while gravity makes it fall )
any help would be great.
thanks so much to whoever sees this.
I hope someone here can help with what is probably a very basic question. I would like to take a single non-particle object ( its not a particle because I need to animate its motions before the tyflow events ) and add massfx style gravity and track collision.
the scene is simple the object should fall with gravity and collide with a ground then shatter ( the collision and shatter will be done in tyflow pro ).
if there is a way of doing this in tyflow totally I would love to be able to do that. Maybe I don't understand how to get a single object into tyflow and retain some animation while adding physics ( IE rotating an objects while gravity makes it fall )
any help would be great.
thanks so much to whoever sees this.