need collider to stop over time
#1
Hi, all!  Hopefully a simple question.

I need a physx collider to stop being a collider over time. Seems like a simple setup and I'm doing a poor job of figuring it out.
Thank you so much for your help.
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#2
Just move the PhysX particles out of the event with the PhysX Collider operator after the desired duration of time.
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#3
(02-21-2023, 07:33 PM)tyFlow Wrote: Just move the PhysX particles out of the event with the PhysX Collider operator after the desired duration of time.


Sorry.  The setup is more complicated. The particles are in a container and they need to become free of that container at an exact moment in time.
Unless you don't literally mean "move" when you say move.

Thanks!
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#4
No, I don't mean "move" as in "shift the location of the particles"...I just mean, transfer them to another event.

See attached Smile


Attached Files
.max   colliderTiming.max (Size: 648 KB / Downloads: 114)
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#5
(02-21-2023, 08:21 PM)tyFlow Wrote: No, I don't mean "move" as in "shift the location of the particles"...I just mean, transfer them to another event.

See attached Smile


You are awesome. Thank you so much for your time.
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